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PORTFOLIO

Here is a selection of some of my past work. Note: My portfolio is best viewed on my Artstation - Click the button to the right to go there now!

In my ~2 years at Antimatter Games, I primarily worked on IGI: Origins, a stealth-shooter set in the Cold War. As part of the environment art team, I was responsible for much of the asset creation, level architecture, set dressing, and material library for the game.

Awarded Third Place for Game of The Year: Immersive Media at The Rookie Awards 2021

 

A VR First Person Shooter set on a British submarine during the Cold War. Playing as USSR secret operative Anatoly Oblonsky, you must secure the nuclear plans that hold the power to turn the tide of the conflict. Infiltrate the HMS Alliance, obtain the secret plans, and get out. 

Equinox: End of Days

Created in 2019 for Student Video Game "Equinox: End of Days". I was project lead, and environment artist during production of Equinox: End of Days. We are proud to have reached the finals of Rookies 2020 with this game. Not responsible for character work.

The Elder Scrolls IV: Oblivion - fan art.

Environment created over the summer between second and third year of University. Unreal Engine. Based on the original Imperial City Sewers level, in The Elder Scrolls IV: Oblivion (2006)

Substance Designer Materials 2020

Materials created in Substance Designer in 2020.

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